Chapter 1. Concepts

Table of Contents

1.1. Architectures
1.1.1. Client-Server
1.1.2. Distributed Objects
1.1.3. Messaging
1.1.4. Message Bus
1.2. Serialization
1.2.1. Textual
1.2.2. Binary
1.3. Protocols
1.3.1. Reliability
1.3.2. Atomicity
1.3.3. Multicast Membership
1.3.4. Multicast Reliability
1.3.5. Multicast Ordering